The GDMC Competition
Generative Design in Minecraft
Participate in the 2021 AI Settlement Generation Challenge, now open.
Welcome to the Generative Design in Minecraft (GDMC) website. We are organizing the AI Settlement Generation Competition in Minecraft, where you can participate by writing an algorithm that makes an interesting settlement for a given Minecraft map. Do you like Minecraft and procedural content generation? Did you look at the villages in Minecraft and thought, I could write a better algorithm to produce settlements? Now is your chance to prove it.
The Settlement Generation Challenge is about writing an algorithm that can create a settlement for a given, unknown Minecraft map. The challenge is to produce an algorithm that is adaptive towards the provided map, creates a settlement that satisfies a range of functional requirements - but also looks good and evokes an interesting narrative. The goal is to basically produce an algorithm that can rival the state of the art of what humans can produce.
Here is a short intro video explaining the competition:
If you want to know more details, such as how to participate, how we evaluate your entries, the rules, how to get started, etc, you should take a look at the
. To reach out to us, or to join with our help community, that has plenty of information on how to get started with this,
feel free to join our discord.
We are currently running the 4th annual competition, and the deadlines for submissions is the 31st of May, 2021. We will announce the results of this year’s competition at the 2021 Foundations of Digital Games conference, and online here.
You can also find previous years entries, both their code, generated settlements and results in our
. Once again, congratulations to Troy, Ryan and Trent for winning the 2020 competition.
Also, follow us on
for updates and announcements.
Ask all questions here!
**FDG 2020 Competition Files**
Just the Raw Maps
May 31th: Submission Deadline
Aug. 2021: Results Announced
Discord: GDMC Channel
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